Each week, every child will get to experience Robotics, computer programming, tinkering, circuitry and other STEM activities. However, each group of GEMS will have a week long concentration with extended projects in one of these areas. Below is a schedule for the concentrations by group and week. Each concentration segment will be 1:20 in length. The mini STEM activities will be 45 minutes each.
|Week 1||Game Design & Programming|
|Week 2||Robotics Lego EV3|
|Week 3||Invention Exploration||Week 4||Rocketry: The Engineering Design Process|
|Week 5||Caine’s Arcade|
|Week 6||Robotics (Finch Robots)|
|Session 1||1:40 to 2:45 Concentration Activity – see weekly schedule above|
|Session 2||2:45 – 3:25 Alternate STEM Activity – see descriptions below|
Robotics: Campers will use build and program LEGO EV3 robots at different, age appropriate levels. Campers will have fun building robots and finding out how to command them. Campers will have the opportunity to extend their robotics capabilities by meeting challenges such as beating your opponent at Sumo or pushing water bottles out of a ring. This class will introduce programming concepts such as repeat loops and if/then statements, and sensor use will also be taught.
During this week we will introduce a playful and inventive approach to exploring technology.It is an approach to learning that integrates science, art, and new learning.Campers will use a variety of technologies and techniques to explore and understand the inventive and unusual aspects of the world around them. Campers will be encouraged to be creative in using technologies and physical materials to discover the process of invention and create unique approaches to how technology and materials combine to impact their daily lives.This week is all about being both creative and inventive. We will work with Makey Makey invention kits, Little Bit circuitry creations,Keva contraptions, Design/ Invention using Extraordinaires and Rube Goldberg construction projects. Our goal for the week is to create an experience that encourages curiosity and invention.
Computer Science: Campers will explore coding using age appropriate programs such Scratch and Scratch Jr. Experienced campers will have the opportunity to learn and apply skills using Minecraft and Java programming languages. At each level the campers will develop an understanding of programming languages, and apply this knowledge to create their own interactive art, animated stories and video games. Along the way, campers will use logic and critical thinking to explore different variables that are found in most other programming languages. No prior experience is necessary.
Tech Art: Tinkering & Engineering: There is something extraordinary that happens when STEM (Science, Technology, Engineering and Math) education blends with Art; besides a new acronym (STEAM): an exciting hands-on and creative learning experience that is fun and, more importantly, gratifying and fulfilling. Campers get to tinker, test, and try out ideas to develop original creations. They will be provided with all sorts of hardware and technology tools; and given the ability to create a cohesive tinkering project.
Based on the NASA Adventures In Rocket Science program Campers will learn the history of rocketry and the science that goes into the design, propulsion and flight of early and modern rockets. Campers will build and test several simple machines that will demonstrate the basic concepts employed in rocketry. This week long activity will culminate in the design, construction and launching of bottle rockets.
In this activity, Campers explore physics, game development, and engineering through the collaborative creation of cardboard arcade games. Caine’s Arcade is now a nationwide movement and is celebrated every October. It reinforces the concept of design thinking and truly incorporates 21st Century skills. Over multiple sessions, students work in small groups to brainstorm and design unique arcade games. Using feedback provided Teachers and fellow campers, Arcade builders will refine their designs and construct their games. After completion, students test and compare their games through playing each other’s creations.
Sewing Circuits/ Circuit Tinkering
During this week long concentration our campers will be designing and building battery powered circuits. Projects include designing, building and electrifying a building, designing and building switches, exploring power sources such as wind and solar and creating unique sculptures using LED lighting. As a bonus activity campers will dabble in high fashion by using batteries, conductive threads, LEDs and other materials to create and sew a unique wearable garment.
Weekly Alternative STEM Activities: Campers will get to participate in most of these activities each week.
Programming – mini programming lessons and challenges
Robotics – work as a team to build and programs robots
Maker space – a blend of science and technology activities
Tech Art – Art project that involve conductive tape and thread, batteries, motors and LEDs.